Big update to movements


Ended up having a mob_update() that sets the tile for the current position to the mob sprite, and then in draw() drawing the sprite of the original floor tile and the sprite on top to not leave holes. Took _way_ too long to grok this! :D

Next up, try to kill the mobs in your way!

Files

knigget_html.zip Play in browser
Jul 17, 2022

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