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Knigget

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Devlog

  • Door bug squashed
    August 11, 2022 by LooseJawe
    Mobs can no longer go through doors. But you can... Continue reading
  • Kill 'em all
    August 08, 2022 by LooseJawe
    All mobs are now killable, but they will foulmouth you, when hit. Might be too chatty, and I still need to find a game somewhere in here. Still bugs, or as I like to call them, meatballs in spaghetti-... Continue reading
  • They're coming straight for me!
    July 21, 2022 by LooseJawe
    This release sees the mobs coming straight towards you, when the see you! Get ready to take evasive action, because that is all you can do. Up next: Attacking! Let's see if we can make that, shall we?... Continue reading
  • Taunts!
    July 19, 2022 by LooseJawe
    The mobs are now taunting Knigget, if the turn takes too long. Get a move on, turnip!... Continue reading
  • Big update to movements
    July 17, 2022 by LooseJawe
    Ended up having a mob_update() that sets the tile for the current position to the mob sprite, and then in draw() drawing the sprite of the original floor tile and the sprite on top to not leave holes... Continue reading
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