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Devlog
Door bug squashed
August 11, 2022
by
Loose Jaw
Mobs can no longer go through doors. But you can...
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Kill 'em all
August 08, 2022
by
Loose Jaw
All mobs are now killable, but they will foulmouth you, when hit. Might be too chatty, and I still need to find a game somewhere in here. Still bugs, or as I like to call them, meatballs in spaghetti-...
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They're coming straight for me!
July 21, 2022
by
Loose Jaw
This release sees the mobs coming straight towards you, when the see you! Get ready to take evasive action, because that is all you can do. Up next: Attacking! Let's see if we can make that, shall we?...
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Taunts!
July 19, 2022
by
Loose Jaw
The mobs are now taunting Knigget, if the turn takes too long. Get a move on, turnip!...
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Big update to movements
July 17, 2022
by
Loose Jaw
Ended up having a mob_update() that sets the tile for the current position to the mob sprite, and then in draw() drawing the sprite of the original floor tile and the sprite on top to not leave holes...
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